
I simulated a lot of falling Stanford bunnies and rendered the result.
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I simulated bunny-shaped fluid body and rendered the result.
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I simulated rigid-fluid coupling for SPH and rendered the result.
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I simulated rigid-fluid coupling for SPH and rendered the result.
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I simulated a rigid body falling on a slope with a particle-based method.
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I simulated many colliding rigid bodies and rendered the result.
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I simulated a breaking wave with SPH and rendered the result.
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I computed the following fluid simualtion in x2 scale, then rendered the result.
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I computed particle-based fluid simulation in 3D and rendered the result.
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I computed particle-based fluid simulation in 2D and rendered the result.
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